宋伟. 虚拟战场环境下基于层次包围盒的碰撞检测算法[J]. 南昌航空大学学报(自然科学版), 2010, 24(1): 40-45.
引用本文: 宋伟. 虚拟战场环境下基于层次包围盒的碰撞检测算法[J]. 南昌航空大学学报(自然科学版), 2010, 24(1): 40-45.
SONG Wei. The Collision Detection Algorithm Based on Hierarchical Bounding Volume in Virtual Battlefield[J]. Journal of nanchang hangkong university(Natural science edition), 2010, 24(1): 40-45.
Citation: SONG Wei. The Collision Detection Algorithm Based on Hierarchical Bounding Volume in Virtual Battlefield[J]. Journal of nanchang hangkong university(Natural science edition), 2010, 24(1): 40-45.

虚拟战场环境下基于层次包围盒的碰撞检测算法

The Collision Detection Algorithm Based on Hierarchical Bounding Volume in Virtual Battlefield

  • 摘要: 文章针对Vega Prime自带的基于相交矢量的碰撞检测算法检测精度低的缺点,提出了基于层次包围盒的碰撞检测算法在Vega Pirme中的实现方法,并针对虚拟战场环境中各种武器仿真平台的特点,提出了不同类型包围盒的选择原则.

     

    Abstract: Aiming at the shortage of collision detection algorithm based on intersectant vector in Vega Prime,the paper advances a collision detection algorithm based on hierarchical bounding volume which is achieved in Vega Prime,and puts forward the selecting fundamental of various bounding volume according to the characteristics of various weapon platforms.

     

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